Opened 16 years ago
Last modified 16 years ago
#3894 closed Bug (fixed)
[FF3] Script load and editor init problem — at Version 2
Reported by: | Damian | Owned by: | Martin Kou |
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Priority: | Must have (possibly next milestone) | Milestone: | CKEditor 3.0 |
Component: | General | Version: | |
Keywords: | IBM Confirmed Review+ | Cc: |
Description (last modified by )
Please see attached test case. You must edit the file and replace the url to your ckeditor.js file (not ckeditor_source.js).
When the editor is created after loading the page, it seems to hang and not call instanceReady.
If the first instance is destroyed and subsequent ones created, they will initialize correctly.
This problem is only on FF3. Tested on FF2 and IE6 without a problem.
Change History (3)
Changed 16 years ago by
comment:1 Changed 16 years ago by
Description: | modified (diff) |
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Keywords: | Confirmed added |
Resolution: | → fixed |
Status: | new → assigned |
comment:2 Changed 16 years ago by
Description: | modified (diff) |
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Owner: | set to Martin Kou |
Status: | assigned → new |