Opened 15 years ago

Last modified 15 years ago

#3894 closed Bug (fixed)

[FF3] Script load and editor init problem — at Version 2

Reported by: Damian Owned by: Martin Kou
Priority: Must have (possibly next milestone) Milestone: CKEditor 3.0
Component: General Version:
Keywords: IBM Confirmed Review+ Cc:

Description (last modified by Martin Kou)

Please see attached test case. You must edit the file and replace the url to your ckeditor.js file (not ckeditor_source.js).

When the editor is created after loading the page, it seems to hang and not call instanceReady.

If the first instance is destroyed and subsequent ones created, they will initialize correctly.

This problem is only on FF3. Tested on FF2 and IE6 without a problem.

Change History (3)

Changed 15 years ago by Damian

Attachment: test.html added

comment:1 Changed 15 years ago by Garry Yao

Description: modified (diff)
Keywords: Confirmed added
Resolution: fixed
Status: newassigned

comment:2 Changed 15 years ago by Martin Kou

Description: modified (diff)
Owner: set to Martin Kou
Status: assignednew
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